|
Author |
Thread Statistics | Show CCP posts - 23 post(s) |
Mr Floydy
Questionable Ethics. Ministry of Inappropriate Footwork
122
|
Posted - 2013.07.29 13:38:00 -
[1] - Quote
Looks a lot better. Liking the stronger caps, more fitting and the more useful bonuses particularly on the Ishtar/Sacrilege.
I'm slightly torn on the missile speed bonus for the Sac though, part of me would like something for damage application instead of range. But I'm happy with either!
Any chance of an extra 1-2% cpu + grid on the Zealot to make it less of a squeeze even with perfect skills? |
Mr Floydy
Questionable Ethics. Ministry of Inappropriate Footwork
122
|
Posted - 2013.07.31 13:36:00 -
[2] - Quote
The Tank of the Sac looks fairly good to me. Think someone said 60k ehp, plus that's with epic resists. I'd like to see a bigger damage mod here or a change for the missile speed bonus to damage application (missile explosion size or sped - not sure which it'd benefit from most)
The missile dps is lower than the Cerb, but it gets choice in damage type and more drones. Works for me...
|
Mr Floydy
Questionable Ethics. Ministry of Inappropriate Footwork
122
|
Posted - 2013.08.04 15:15:00 -
[3] - Quote
Yes drones, but what does that have to do with missile damage? The Cerberus has the extra missile and can quite easily fit 3 BCUs. If you fit 3 BCUs on a Sac you'll have no tank and a very slow boat. The Cerb has a decent amount of extra range too.
I'm really liking both on paper at the moment, I'd not suggest for a second that the Sac is by far a better ship due to it's bonuses. They've just got different roles. Cerb is going to be a pretty awesome mid range dps ship if you are in a gang with tackle, combined with some Recon ships it'll be deadly. |
Mr Floydy
Questionable Ethics. Ministry of Inappropriate Footwork
123
|
Posted - 2013.08.05 11:42:00 -
[4] - Quote
Roime wrote:Quinn Corvez wrote:Should any specialised ship have a utility slot?
...I think all their slots should be dedicated to the HACs role. on TQ you need utility highs to achieve this, unless you fly in sov blobs
Nope. Disagree on that point. I'd say a utility high is damn useful if you are flying solo and want to neut enemies or use nos to keep cap. But by no means are utility highs utterly vital to act as a Heavy Assault ship, it has to be decided ship by ship.
The T3s have always overshadowed the HACs at this heavy assault role, particularly Legion and Prot. Most setups you'll see will have a full set of weapons in the high slot. Doesn't stop them being brutally effective. Sure you can argue that's just due to how powerful they are in general but the point remains. Taking the Sacrilege as an example, the extra lowslot instead of a utility slot would make it more survivable in most cases. I'm liking the utility high on the Sac though, but looking at the Zealot, I'm very glad it doesn't have one as it'd be useless. |
Mr Floydy
Questionable Ethics. Ministry of Inappropriate Footwork
123
|
Posted - 2013.08.06 12:23:00 -
[5] - Quote
Cap booster for running the active tank and medium neut that it'll be packing ;) Yeh 5 slots sounds little low but it's still enough to pull a pretty solid tank and dps out.
Fitted with a 1600mm plate, 2 hardeners and 2 trimarks it's 56k EHP, which for a ship with a fairly small sig and high resists is going to be a tough nut to crack. Whilst like this the 2x BCUs, 6x HAM and 5x Medium drones can put out approaching 700dps without overheat. Whilst it hasn't got a Proteus-like tank, It's not exactly lacking. With 1x BCU you still have 600dps of any damage type you choice, without relying on Cap with just under 70k ehp. I think you are just expecting a little too much here :/
PS - Legion's are awesome in Wormholes if you aren't expecting them to match the dps of a Proteus at 1km... |
Mr Floydy
Questionable Ethics. Ministry of Inappropriate Footwork
125
|
Posted - 2013.08.06 17:31:00 -
[6] - Quote
CCP Rise wrote:I love that in the last page there has been complaint that Vaga isn't good, Vaga is too good, Eagle isn't good, Eagle is fine, Sacrilege isn't good, Rep bonus Deimos is awesome and Rep Bonuses are bad.
I think we are reaching a good place here =) Maybe I missed it. Where did someone say the Eagle is fine? :p
Please don't change the Sac slot layout!
Re: Minmatar missile HAC? Completely impartial.... Don't like either of the Matari HACs at the moment through personal preference :p I'd rather see the Muninn made a bit more useful.
glepp wrote:Oh well, i guess it's true that a compromise means everyone is equally unhappy. No pleasing some people. Based on your comment (that I've trimmed) it sounds in a good place. You can't have a ship that does everything, the fact that it can potentially do multiple things pretty well is good. ie if you miss the small neut to deal with frigates, bring a friend? Not every ship can/should be a solopwnmobile. |
Mr Floydy
Questionable Ethics. Ministry of Inappropriate Footwork
125
|
Posted - 2013.08.06 18:54:00 -
[7] - Quote
Harvey James wrote:Considering Apocs can be modified to do the same thing as Gardes in terms of tracking, range and dps why do you think they still went with sentries?
Simple, you can damp Apocalypses so they can't target you. You can ECM them so they lose their lock on you. You can TD them to stop them applying any dps to you.
Meanwhile the Sentries carry on shooting providing the Domi (or whatever drone ship) just re-assigns them to someone who has you locked. All you can do is kill them, which isn't a fast process in most cases.
This is why Sentries rocked in the tourney, I'm looking forward to seeing how they get used on TQ now - I think it was a massive eye opener, even knowing that the lack of mobility will be an issue on TQ.
|
Mr Floydy
Questionable Ethics. Ministry of Inappropriate Footwork
125
|
Posted - 2013.08.06 19:51:00 -
[8] - Quote
Harvey James wrote:It does bring up concerns that if you can't get close enough to kill them then what is the counter exactly? Surely the drones should work more like guns in that they can be affected by things like ecm , damps etc...
I've been pondering similar. I'd perhaps like to see TD/Damp/ECM against the drone-owner ship impact the drones that it is controlling. Not necessarily to the full values, but just to *some* extent. Would need a lot of balancing though, at the end of the day the game needs to be balanced around TQ, not Alliance Tournament.
Definitely a conversation for another thread though. |
Mr Floydy
Questionable Ethics. Ministry of Inappropriate Footwork
126
|
Posted - 2013.08.06 21:57:00 -
[9] - Quote
I'm Down wrote:Third, you have still not received any positive support for the sacrilege, and honestly, it has absolutely no role that the zealot could not fill better/easier if dedicated to that cause besides a different weapon system.
Fun factor: Without a role, these ships have completely lost out on the most obvious point of a rebalance... FUN.
Agreed with the rest of the post but not so sure on some of this bit. The Sacrilege looks pretty fun to me, HAM Legion with less tank and a fraction of the cost. I'm liking it. *shrugs* Zealot is never going to be able to run around with a decent active tank and an ability to neut enemies. Currently half of the new HAC look a bit poor as people are no doubt mentally comparing them to T3s as they are now. I'd love them to get a bigger boost, but then they might just end up overdoing it.
I really want these changes dumped on Sisi so we can actually go and play with this, rather than bitching on the forum. I'm sure there is room to boost them a bit after some actual testing rather than theorycrafting. |
Mr Floydy
Questionable Ethics. Ministry of Inappropriate Footwork
127
|
Posted - 2013.08.07 10:03:00 -
[10] - Quote
I'm baffled how we have posts asking for an extra damage bonus on a deimos to drop a turret for a utility high. Yet look at other hacs and they want rid of the utility :/
So many conflicting arguments! |
|
Mr Floydy
Questionable Ethics. Ministry of Inappropriate Footwork
133
|
Posted - 2013.08.17 14:28:00 -
[11] - Quote
Jerick Ludhowe wrote:My only gripe is that the fitting should be modestly increased to allow for 220s w/o excessive compromise on a dual prop xl asb setup.
So you want to be able to fit moderately sized guns, along with an oversized ASB AND dual prop? I'd say you are asking a little too much there. You can do it with a T2 Reactor Control or a T2 powergrid rig. Even with losing out on that slot for more tank/gank/speed it still looks pretty solid on paper if you pick your targets well. Even with a web being used against it it'll still be able to move 500m/s with overheat, so you could orbit up close and evade a lot of incoming dps against some ships. You'd not want to go near anything with a web bonus, or a tracking bonus mind. |
|
|
|